Projects

SheepLess – The Last Yawn

SheepLess is about a student that struggles to stay awake in class. The game takes place in the students mind where a shepherd (the heroin) has to fight of the sheep before thy jump over the fence. In the background the player can see through the students eyes. If a sheep jumps over the fence, the eyelids close a little more when fully shut the game is over. As the player kills the attacking sheep, the shepherd unlocks power-ups to help fight off sleep.

Every Brain is Sacred

Every Brain is Sacred is the result of Global Game Jam 2015. The team and me won two prizes for this contribution. “Most innovating game” and “The code Skull”.
It is game is not officially published, but a demo can be found at the Global Game Jam home page.

Owlcoaster

Owlcoaster is a game made for android devices and can be downloaded from Google Play.
This is an infinite action game, where the goal is to help a group of owls escape the sun.

Text Editors For LanguageLab

This project is my bachelor’s thesis. It is written together with Thomas Fauskanger and finished May 2014. It is about creating textual editors for editing and creating programming languages, specifiably for the program LanguageLab. I have later (summer 2015) worked as a research assistant on the same project. The LanguageLab platform is now in use as a teaching tool at the universety.

Deep Learning on Smart Glasses

This project was done as part of one of my subjects in my masters degree. It was given by the Center of Integrated Emergency Management (CIEM). CIEM is a multidisciplinary research center which conducts research in fields like networks, mobile devices, human-centered sensing, social media, decision support and much more. It is a top research priority at the University of Agder.

T-Flip – User Interface

In my third semester I took a class about Human-Centered Design and Interactive Systems. In that subject we created a user interface proposal for T-Flip.

T-Flip is a collaborative project by University of Agder, University of Stavanger, Noroff University College, and Oslo and Akershus University College of Applied Sciences. It aims to use modern development tools and concepts, to help students hand-in and get automatic feedback on assignments. (Home page, in Norwegian: http://tflip.uia.no/)

But It’s Tradition!

During Global Game Jam 2016 we, me and a team of 5, created “But It’s Tradition!”. The them of GGJ 2016 was the word “Ritual”. The game is therefore inspired by a ritual preformed in a village in western India, where toddlers are dropped from the roof of a mosque, 15 meters down and caught with a bedsheet. This ritual is preformed to give the toddler good fortune. The game won “Game of the Year” prize.